Lamp workbench
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Reference prompt
Original image-generation prompt. The 3D model was developed from this reference; this is an artistic adaptation, not a historical reconstruction.
Use case: stylized-concept Asset type: single static 3D game environment prop reference, lamp workbench for Shepherd Adventure, Follow the Light AA style. Primary request: one complete isolated humble sheltered lamp workbench, roughly 2.3 metres wide, 1.3 metres deep, 2.2 metres high; waist-high flat wooden tabletop at approximately 0.78 metres. A sturdy worn brown timber table with four believable legs and simple stretchers, two rear canopy uprights, short angled braces, and a shallow oatmeal linen canopy. The tabletop must be fully accessible from the open front, spacious and completely empty so separate interactive lamp and parts can be placed there in game. The rear is open, with no wall or tall shelves. The front has no upright posts, curtain, counter fascia or obstruction. Small naturally uneven plank edges, restrained tactile wood grain, cloth with broad readable folds, practical simple construction, no ornate carving. This is an intimate workbench, not a large market stall. Style: polished semi-realistic AA 3D game art, natural proportions, tactile matte rough wood and cream woven linen, grounded modest Judean-inspired construction. Restrained detail, readable silhouette, calm and welcoming. Composition: informative slightly elevated front three-quarter view showing the entire tabletop, all feet and the canopy; one subject centered with ample unclipped margin; plain light gray background, no ground base or scene dressing. Lighting: soft neutral even studio illumination, true brown wood and oatmeal cloth base colors, no baked blue night or amber glow, no harsh cast shadows. Constraints: no lamp or loose props in this reconstruction reference, these are separate runtime assets; no text, logos, people, modern hardware, fantasy ornament, collage or multiple views.